I know the foliage/dynamic-foliage tool only works. I’m referring to what you suggested, “you could simply set up an object overlap event with a custom collision (or object) channel (foliage)”, how do I do that if you can’t add any functionality to foliage. Currently a trace CAN detect foliage instances but how do you know to start that trace if the overlap event doesn’t fire. You would have to do a trace around the player on tick, which is an expensive replacement for an overlap event.