How to move vehicle position given a seires of trajectory points?

Hi everyone, my name is Eric and I’m new to unreal engine.

My goal here is to visualize my vehicle movement in Unreal because of its great ability of rendering.

My inputs are a series of trajectory points, each consist of (x,y,z,t). The t is timestamp and its interval could be as small as 0.02s. And I want my vehicle appear at point(x,y,z) at time t.

There is no need for intermediate process, which means the vehicle is not driven from point to point, only flash between points. So no vehicle dynamics nor vehicle controller is needed.

Later on my inputs will be sent from other app using sockets, my question is how to construct a socket client under Unreal infrastructure?

Thanks in advance.

try MoveComponentTo on the root component, it will ignore collision i think but it’ll help visualize