How to move projectile relative to player and then shoot it?

so I was trying to spawn a projectile, let it float infront of the player relativ to its position and then shoot it. I watched some tutorials, but still couldnt figure it out. Could you write a simple blueprint?

Thanks guys


It seems one of my problems is this inside my projectile BP:

Instead of getting the location from my player and setting it as the new location, my player gets moved around the map and not the projectile.

I think it’s because you are trying to put the projectile and player in EXACTLY the same world location… so the collision between your player and the projectile is moving the player

Thank, that was it!