A developer suggests moving tower by fixing the ball, but it is not a solution that I’m looking, because I will add many static meshes by simulating physics. It doesn’t meet my reqs. by the way, thank you for your replying
A developer suggests moving tower by fixing the ball, but it is not a solution that I’m looking, because I will add many static meshes by simulating physics. It doesn’t meet my reqs. by the way, thank you for your replying