How to make vr pawn to follow a third person character

Sorry I don’t know any tutorial on this specific topic, but all you need is to determine the target location where to move to and, once you need to move, On Tick you can move your VR player a small step toward that location until you have reached it. You can use SetActorLocation for that. VInterp may also be helpful as it allows you to define the small step I mentioned.