How to make the texture streaming memory pool larger by default?

Hi Jay,

You can set this in the ConsoleVariables.ini file in the Engine Folder > Config >

You only need to add the console variable to file and and set the value that you want to be default. You should have something like this in that file.

r.Streaming.PoolSize=4000

You can check this value in the editor by looking at the Output Log window and typing in the console command with a space and then ? at the end. This will give a description of the cvar along with the currently set default value.

I hope this helps.

Tim