I’m using the landscape spline meshes to make a simplefied river with waterfall. Now I made a extra river mesh that is bulged in the middle, it fits perfectly in 3Ds max on the other mesh but when I put it as a spline mesh in UE4 it is offset in scale and position. When I set Scale to Width off for all segments it works but it is much larger and I need to use Width to change the width of the river as it flows.
Am I missing something or is not possible?