How to make some object not to be compile in final package?

Is there a way to tag an object or something that, it will stay inside the project for editing and game developing but when you compile or package your game you don’t want those object to travel into the final package. I have some reference and lighting objects I don’t wanna built into final package… But I don’t know how… I don’t wanna create those object again and again into my game.

Not sure if this does the job for you, but you can go to ProjectSettings->Packaging->Directories to never Coock, and try that. You can add directories there.

I will check that!