How to Make Shooting in Games "Different/Interesting"?

First of all I am happy to offer feedback about this. I very often find shooting games these days to be just dull. Here are my thoughts after many years of wondering why I simply do not like shooting games these days:

  1. One very important thing is that the game has to be running at massive high framerates. Any precision shooting game becomes extremely dull if it is even less than a completely consistent 80ish FPS.
  2. Gun feedback… solid physics based kick back and satisfying heavy sound to make each shot fired along with super smooth and completely accurate aiming (i.e. nearly 100% consistent high 80 fps at least w/o any drops even at the expense of visuals)

What makes for utterly boring gunplay is just spraying bullets, light sound, no physics and wonky clunky frame rate hitches. So good gunplay equals super solid hitchless FPS, satisfying gun shots with feeling and physics and a hammer sound (even for automatic weapons) and of course a nice blood splatter and death animations for the enemies.