I can’t quite figure out how to set the red crosshair to have a fixed size rather than resize dynamically.
if I go super close to a wall it’s just this big ugly a** thing occupying the entire screen.
all I really need, however, is a tiny crosshair just to show the general view direction
I’m using the FPS VR template and there is an comment box in ‘exploration character BP’ that reads ‘set crosshair location’ and in there is a ‘set world location’ function… I guess it would be handled there ? but I can’t get it to just remain static in fixed size.
any help would be appreciated!
thank you very much