# How to make realistic Flashlight Beam?

**URL:** <https://forums.unrealengine.com/t/how-to-make-realistic-flashlight-beam/1290810>\
**Category:** Rendering\
**Tags:** unreal-engine, question\
**Created:** [September 11, 2023, 6:08am UTC](https://forums.unrealengine.com/t/how-to-make-realistic-flashlight-beam/1290810 "2023-09-11T06:08:53Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Everynone](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/everynone/32/1135017_2.png) [@Everynone](https://forums.unrealengine.com/u/Everynone)\
**Post date:** [September 11, 2023, 6:36am UTC](https://forums.unrealengine.com/t/how-to-make-realistic-flashlight-beam/1290810/2 "2023-09-11T06:36:55Z")

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Depends on the level of realism you’re after: what’s above seems like a basic light function material:

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/1/6/d166b15ebc070a63c8e86dfb6e72752c71307f66.jpeg "Make a Realistic Flashlight in UE4/5") ](https://www.youtube.com/watch?v=lTxKsGtaFhY)

If that’s not good enough, do elaborate what the expectations are.

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