You’ll want to create a solution for your project, perhaps using a custom BP actor for your bench and a camera attached to that.
Then when you press E, in your player class, ray trace for the bench and run the code above.
You’ll want to create a solution for your project, perhaps using a custom BP actor for your bench and a camera attached to that.
Then when you press E, in your player class, ray trace for the bench and run the code above.