# How to make my bullet go to my radical

**URL:** <https://forums.unrealengine.com/t/how-to-make-my-bullet-go-to-my-radical/438245>\
**Category:** Blueprint\
**Tags:** gun, line-trace, bullet, unreal-engine, UE4, Blueprint, question\
**Created:** [November 24, 2018, 8:57pm UTC](https://forums.unrealengine.com/t/how-to-make-my-bullet-go-to-my-radical/438245 "2018-11-24T20:57:34Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Mr.Danna](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Mr.Danna](https://forums.unrealengine.com/u/Mr.Danna)\
**Post date:** [November 24, 2018, 8:57pm UTC](https://forums.unrealengine.com/t/how-to-make-my-bullet-go-to-my-radical/438245/1 "2018-11-24T20:57:34Z")

</div>

So in my game, I have a gun that fires. There is only one problem. It does actually fire but the bullet doesn’t go to my radical, which is in the center of my screen. Can anyone send an example blueprint on how to achieve this? Help is appreciated. Thanks!
