# How to make DataAssetInstances in EUW 

**URL:** <https://forums.unrealengine.com/t/how-to-make-dataassetinstances-in-euw/2678994>\
**Category:** Blueprint\
**Tags:** Editor-Utility, unreal-engine, editor, Blueprint, question\
**Created:** [November 26, 2025, 3:11pm UTC](https://forums.unrealengine.com/t/how-to-make-dataassetinstances-in-euw/2678994 "2025-11-26T15:11:16Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![gameking000](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@gameking000](https://forums.unrealengine.com/u/gameking000)\
**Post date:** [November 26, 2025, 3:11pm UTC](https://forums.unrealengine.com/t/how-to-make-dataassetinstances-in-euw/2678994/1 "2025-11-26T15:11:16Z")

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Hey I’m making a feature that allows my fellow designers to create achievements and challenges, I want to use DataAssets for this but I’m not sure how to make data assets in editor utility widgets. Factories don’t seem exposed to blueprints and I don’t work with C++ so I’m not sure how to approach this…

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**Author:** ![gameking000](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@gameking000](https://forums.unrealengine.com/u/gameking000)\
**Post date:** [January 12, 2026, 10:33am UTC](https://forums.unrealengine.com/t/how-to-make-dataassetinstances-in-euw/2678994/2 "2026-01-12T10:33:05Z")

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Can make data assets without a factory and it will simply work
