IHi, I’m working on a sidescroller, and I would like a specific spheric area around the player to be in color and the rest of the screen to be black and white. I have searched online but haven’t found anything explaining how to make this happen.
Would anyone have an idea on how to proceed ? thank you !
You make a post process material that is black and white. You then apply it to the post process material which is placed in said area. Here is a tutorial for it: How To Add Post Process Material | Community tutorial
It’s very simple to add and you should be able to do it very easily. For the shader you want to get the scene texture node and the PostProcessInput0 to modify.