So in the game that we are making, we need to make a good working character select and environment select screen. What we need to happen is once they select the character/scene then there will be a loading screen then the character and scene they chose will load up.
We kinda wanted to do something like for the character select screen where the player is suppose to scroll through actual 3D models, they’ll just be in their idle position for that. Is it possible for them to select them that way, or do we need the “Box style” character and scene select screen?
So can you tell me how to do this, I didn’t know if this was a blueprint thing or a C++ thing.