I’m really suffering to learn about bp, but i’m trying to do my best
I having some problem in one situation, i made a Bp that turn the lights on,thats activated by keyboard: (E) and i want to make that play a evil sound of Lighting bolt when activated, ok, i made that but, all the times that i activate the bp the lightbolt plays and sounds funny the opposite that i wanted (that is: to sounds terrible)
The same with box triggers on the floor, have a possibility to make them play following event ?
For example, the players is walking on the corridor *walk on the box trigger" a evil laugh sounds on, go ahead try to open the dor, its locked, in the way back the corridor other bp sound is activated, someone whispering something and the laughs are no more activating!
Help me guys, if is possible of course!!
Thanks, that forum is amazing, is helping me a lot to learn new things