I’m creating a transparent box that will serve as a “selection box” for other objects. My idea is to just put the main object inside this box, I don’t know if it’s the best approach, if you have any better ideas let me know.
In the image below I’m just using a cube with an unlit material.
There are some points that I don’t know how to resolve:
- I want the material to be emissive, but not illuminate surrounding objects.
- It should also not cast shadows.
- The texture cannot be distorted when scaling the box.
Any suggestions?