Yeah that’s what I did. But when I do it, no projectiles spawn from gun. Here is exactly what I did, step by step:
- Load Unreal
- Create a FPS Blueprint project
- In Content Browser, go to Blueprints > MyProjectile
- Click [ROOT] CollisionComponent and turn on Simulate Physics
- Click Sphere and change Collision Preset to Block All
Result: At this point, when playing game, no projectiles are spawned from gun.