Hi, thank you for your quick response!
I tried the first bit where I changed to Set World Location and Rotation, added the other skelatal mesh, and duplicated the code. Now the carriage just spawns inside the train. I have never done sockets before so could you explain how to use sockets if this is the best way to attach to the back? I have tried attaching the carriage to the train in the components list but nothing changes.
Here is what I have so far:
Move Train:
Move Carriage:
This is what happens when the train is detached in the components list:
This is what happens when the train is attached in the components list: