How to make a multi carriage train?

Hi, thank you for your quick response!

I tried the first bit where I changed to Set World Location and Rotation, added the other skelatal mesh, and duplicated the code. Now the carriage just spawns inside the train. I have never done sockets before so could you explain how to use sockets if this is the best way to attach to the back? I have tried attaching the carriage to the train in the components list but nothing changes.

Here is what I have so far:

Move Train:

Move Carriage:

This is what happens when the train is detached in the components list:

352682-train-detached.gif

This is what happens when the train is attached in the components list:

352683-train-attached.gif