I tried the other methods and can’t get them to work. But I was able to get something somewhat working using the original idea and putting this in the level BP.
For reasons I don’t understand, that clamp node is acting kind of like the speed the camera actor moves in. That along with that timer I’m using as an alternative to an event tick (I hear event tick is costly) to simulate an event tick. The problem is that it is either moving too fast or too slow for the player movements, while it is an interesting effect no doubt, its not what I want here, I want it to move exactlly same speed as the player. Maybe someone can offer me an explanation what is going on here and how to fix it, thanks.
I will try an upload a video later and show you what Its doing right now.