# How to make a C++ event callable from within the editor?

**URL:** <https://forums.unrealengine.com/t/how-to-make-a-c-event-callable-from-within-the-editor/70327>\
**Category:** C++\
**Tags:** unreal-engine\
**Created:** [July 31, 2016, 2:01pm UTC](https://forums.unrealengine.com/t/how-to-make-a-c-event-callable-from-within-the-editor/70327 "2016-07-31T14:01:43Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Ali\_Akbar](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ali_akbar/32/1008648_2.png) [@Ali\_Akbar](https://forums.unrealengine.com/u/Ali_Akbar)\
**Post date:** [July 31, 2016, 2:50pm UTC](https://forums.unrealengine.com/t/how-to-make-a-c-event-callable-from-within-the-editor/70327/3 "2016-07-31T14:50:41Z")

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@TheJamsh You need to create a Customization class in the editor module of your game

Create an editor module using the following steps:

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