# How to lower wall friction for pawns

**URL:** <https://forums.unrealengine.com/t/how-to-lower-wall-friction-for-pawns/386728>\
**Category:** World Creation\
**Tags:** friction, wall, unreal-engine, Collision, pawn, question\
**Created:** [March 2, 2017, 12:27pm UTC](https://forums.unrealengine.com/t/how-to-lower-wall-friction-for-pawns/386728 "2017-03-02T12:27:52Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![anonymous\_user\_2f4d2b54](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_2f4d2b54](https://forums.unrealengine.com/u/anonymous_user_2f4d2b54)\
**Post date:** [March 2, 2017, 12:27pm UTC](https://forums.unrealengine.com/t/how-to-lower-wall-friction-for-pawns/386728/1 "2017-03-02T12:27:52Z")

</div>

When my custom pawn in this case ship colides with a wall it stops instead of scraping against it,how do I change friction between them?

---

<div class="post-metadata">

**Author:** ![anonymous\_user\_3cd4384c](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_3cd4384c](https://forums.unrealengine.com/u/anonymous_user_3cd4384c)\
**Post date:** [March 2, 2017, 1:05pm UTC](https://forums.unrealengine.com/t/how-to-lower-wall-friction-for-pawns/386728/2 "2017-03-02T13:05:02Z")

</div>

I guess that you could use the “fluid friction” of multiple physics volume, but there are probably better ways to do it. But I think with those physics volume you are at least able to imitate that effect.
