# How to load c++ project on linux?

**URL:** <https://forums.unrealengine.com/t/how-to-load-c-project-on-linux/330190>\
**Category:** Platform & Builds\
**Tags:** unreal-engine, crash, packaging-projects, UE4, CPP, question\
**Created:** [August 28, 2015, 1:51pm UTC](https://forums.unrealengine.com/t/how-to-load-c-project-on-linux/330190 "2015-08-28T13:51:31Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![tsunamireversal](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@tsunamireversal](https://forums.unrealengine.com/u/tsunamireversal)\
**Post date:** [August 28, 2015, 3:28pm UTC](https://forums.unrealengine.com/t/how-to-load-c-project-on-linux/330190/5 "2015-08-28T15:28:16Z")

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…same principles apply 🙂

I asked a similar question some time ago (I was really confused), some answers are there:

> **[UE4 Linux Native Compilation using KDevelop not working](https://forums.unrealengine.com/showthread.php?55549-UE4-Linux-Native-Compilation-using-KDevelop-not-working)**
>
> Hello gentlemen, I’m trying to compile the engine under Linux (Ubuntu 14.10). So far I’ve been able to run both the Setup.sh and GenerateProjectFiles.sh scripts successfully: I see the CMakeLists.txt now. Because I keep reading about people having...

I had found also a post somewhere that had to do with .kdev4 directory to paste includes and defines to make it work…

A lot of info here also:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

Cheers

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