How to Kill player when object hit only During matinee?

I am creating a game in which a chair flies in the air (done with matinee) and if it hits the player when it is in matinee,it kills the player.after the matinee is over the chair has no property of killing the player.Please suggest me some way of doing it.I have tried killing the player during matinee with the destroy_actor() but even after the chair has landed and matinee is over it kills the player when touched…

Can’t you get away with a boolean? Set isChairPlayingMattinee true on start, false on finish. Check for that boolean to destroy or not.