# How to increase speed of a particle system?

**URL:** <https://forums.unrealengine.com/t/how-to-increase-speed-of-a-particle-system/308059>\
**Category:** FX\
**Tags:** particle-systems, unreal-engine, Blueprint, question\
**Created:** [February 25, 2015, 1:56pm UTC](https://forums.unrealengine.com/t/how-to-increase-speed-of-a-particle-system/308059 "2015-02-25T13:56:37Z")\
**Posts on this page:** 1\
**Showing post:** 2

<div class="post-metadata">

**Author:** ![\_EPIC\_homeRye](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@\_EPIC\_homeRye](https://forums.unrealengine.com/u/_EPIC_homeRye)\
**Post date:** [February 26, 2015, 5:24am UTC](https://forums.unrealengine.com/t/how-to-increase-speed-of-a-particle-system/308059/2 "2015-02-26T05:24:31Z")

</div>

If you want to increase the playback speed of a particle system, edit Time Dilation on your placed emitter actor. Making the value less than 1 will speed it up.

You can edit other attributes via instanceParameters if you set them up.

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

---

_[View the full topic](https://forums.unrealengine.com/t/how-to-increase-speed-of-a-particle-system/308059)._
