There is any correct form to rig a character in 3ds max?
And after rig, how I can make multiple animations cycles (idle, walk, run, crouch, crouch walking, jump, etc) and import it in the engine?
There is any tutorial that explain it?
Thanks.
There is any correct form to rig a character in 3ds max?
And after rig, how I can make multiple animations cycles (idle, walk, run, crouch, crouch walking, jump, etc) and import it in the engine?
There is any tutorial that explain it?
Thanks.