How to import fluid simulation from Blender to UE4

Hello, I’m new at UE4 and Blender and I’m trying to create a simple game that include a liquid.

I create a fluid simulation in Blender, how could I import it to UE4?


You can’t, for particles you have to use the system integrated in the engine. Currently though, there’s no liquid simulation in UE4, that’s a more advanced type of feature for game engines. Nvidia is integrating their Gameworks system though which has fluid simulation: