Hey guys, this is probably a question that has been answered previously, but here is my problem;
I have just finished creating an object/asset in 3ds max 2015, but i don’t know how to import it into Unreal Engine?. What file type do I save it as? FBX? where do i save it to, like is there a certain folder?
I have been using CryEngine for quite sometime, so i thought i might start having a go at UE 4.
Thanks in advance