how to get rid of these shadows?

Thanks for the extra information! :wink:
What I don’t understand is that if it would be 0 than you wouldn’t have any lighting information… it’s 64 by default (not a bsp)!!
So you click your mesh… in Detail panel under Lighting you put a check mark beside Overridden Light Map Res and put your number regarding if it’s a bsp or an imported mesh?