How to get projectile from 1st person shooter to be detected in trigger

I have a sphere trigger in my stage. When I walk into it (using the default 1st person shooter setup) it detects me with the OnActorBeginOverlap. Is there anyway to get the TriggerSphere to be able to collect the yellow bullets? I tried tweeking alot of settings, and I have had no success yet. Thanks!

In component tab of myprojectile select sphere and in detail set the collision to overlap all. Then your trigger will be able to detect your projectile.