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How to.. Get Array that Actor is part of

I have an array named Unit1 (with the unit being hit in it)
I have GetHitResultUnderCursorByChannel

Assuming the actor hit by the trace is in **Unit1, **how can I get it to return the array so I can use it as the input for the ForEachLoop?

I’ve looked for nodes to use for a while and can’t figure anything out :confused:
Thanks for any help!