How to force full recompile of all blueprints?

Also you can try this: Compiling all project blueprints in Unreal Engine :: Sarcastic Coder
short version: run through commandline: “UE4Editor-Cmd.exe MyGame\MyProject.uproject -run=CompileAllBlueprints”
Though I would add that regularly packaging your project is still a very good idea as it can catch other similar type issues.

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