Thanks @Gmi! It warms my heart to know someone sees my work valuable. I honestly thought it fell into obscurity, partially due to Unreal Engine updating version and such. I was told it became useless in 4.13 due to changes in the engine that somehow broke Steam Leaderboard support (due to how the code is rewritten). I will find the time to update the code to work with future versions so it can maintain consistency next year. Here’s to hoping Epic Games will accept it into their built-ins. Will really save a LOT of hassle for those wanting Leaderboards on Steam without playing needle in the haystack with custom Unreal Engine source code.