# How to fix the "Magick" 14.7.0 bug in source build engines in UE5.6.1

**URL:** <https://forums.unrealengine.com/t/how-to-fix-the-magick-14-7-0-bug-in-source-build-engines-in-ue5-6-1/2654730>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine, Engine-Source-Code, Packaging, editor, CPP\
**Created:** [September 8, 2025, 10:16am UTC](https://forums.unrealengine.com/t/how-to-fix-the-magick-14-7-0-bug-in-source-build-engines-in-ue5-6-1/2654730 "2025-09-08T10:16:50Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![nande](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/nande/32/1057698_2.png) [@nande](https://forums.unrealengine.com/u/nande)\
**Post date:** [September 23, 2025, 9:18pm UTC](https://forums.unrealengine.com/t/how-to-fix-the-magick-14-7-0-bug-in-source-build-engines-in-ue5-6-1/2654730/2 "2025-09-23T21:18:51Z")

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just in case [Knowledge Base: Tech Note: Errors when compiling the Unreal Automation Tool in 5.6](https://forums.unrealengine.com/t/knowledge-base-tech-note-errors-when-compiling-the-unreal-automation-tool-in-5-6/2651216)

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