# How to fix the "Magick" 14.7.0 bug in source build engines in UE5.6.1

**URL:** <https://forums.unrealengine.com/t/how-to-fix-the-magick-14-7-0-bug-in-source-build-engines-in-ue5-6-1/2654730>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine, Engine-Source-Code, Packaging, editor, CPP\
**Created:** [September 8, 2025, 10:16am UTC](https://forums.unrealengine.com/t/how-to-fix-the-magick-14-7-0-bug-in-source-build-engines-in-ue5-6-1/2654730 "2025-09-08T10:16:50Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Subressor](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/subressor/32/1112012_2.png) [@Subressor](https://forums.unrealengine.com/u/Subressor)\
**Post date:** [September 8, 2025, 10:16am UTC](https://forums.unrealengine.com/t/how-to-fix-the-magick-14-7-0-bug-in-source-build-engines-in-ue5-6-1/2654730/1 "2025-09-08T10:16:50Z")

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Never dealt with this type of issue before. Putting a short guide here for anyone else who Ctrl+F’s their way here or from google.

**Issue:**  
UE5.6.1 seems to have an old version of “Magick” which is one of many dependencies used in the engine source code. Specifically here, for some automation stuff. It has a known vulnerability and therefore when trying to package and compile, users may get stops and errors.

**Solution:**  
Update the source code to use the latest stable version without vulnerabilities.

- Open UE5 solution, click the `Manage NuGeT Packages` in the orange banner
- Select the checkbox `show vulnerable only` on the left, select Magick
- Scroll on the right and select the boxes only by the lines where it has the old version
  - Select all 3 boxes

- Below the box selection, change the dropdown from 14.7.0 to Latest Stable (14.8.2) in the `Version`
  - Click the `Install` Button to the right

- Click ok in the following prompts, close with saving
- Re-open the sln file. Do a full build and confirm no errors

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/2/9/029e693c3261a208a526043c2c9423c7efd821d6.png)

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**Author:** ![nande](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/nande/32/1057698_2.png) [@nande](https://forums.unrealengine.com/u/nande)\
**Post date:** [September 23, 2025, 9:18pm UTC](https://forums.unrealengine.com/t/how-to-fix-the-magick-14-7-0-bug-in-source-build-engines-in-ue5-6-1/2654730/2 "2025-09-23T21:18:51Z")

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just in case [Knowledge Base: Tech Note: Errors when compiling the Unreal Automation Tool in 5.6](https://forums.unrealengine.com/t/knowledge-base-tech-note-errors-when-compiling-the-unreal-automation-tool-in-5-6/2651216)

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**Author:** ![dangerousbob88](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dangerousbob88/32/1194594_2.png) [@dangerousbob88](https://forums.unrealengine.com/u/dangerousbob88)\
**Post date:** [October 14, 2025, 9:10pm UTC](https://forums.unrealengine.com/t/how-to-fix-the-magick-14-7-0-bug-in-source-build-engines-in-ue5-6-1/2654730/3 "2025-10-14T21:10:37Z")

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Wow yeah that did it. I don’t know what I would do without you guys on the forum. I never would have found this. Magick was on the wrong version. So dumb.

Thanks!
