# How to extract mask images (color mapping) from UE5 as png(ARK Devkit) 

**URL:** <https://forums.unrealengine.com/t/how-to-extract-mask-images-color-mapping-from-ue5-as-png-ark-devkit/2658656>\
**Category:** Rendering\
**Tags:** unreal-engine, Ark:-Survival-Evolved, question\
**Created:** [September 21, 2025, 2:07pm UTC](https://forums.unrealengine.com/t/how-to-extract-mask-images-color-mapping-from-ue5-as-png-ark-devkit/2658656 "2025-09-21T14:07:45Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![MTBinh](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MTBinh](https://forums.unrealengine.com/u/MTBinh)\
**Post date:** [September 21, 2025, 2:07pm UTC](https://forums.unrealengine.com/t/how-to-extract-mask-images-color-mapping-from-ue5-as-png-ark-devkit/2658656/1 "2025-09-21T14:07:45Z")

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Hi, I’m new in UE5, and trying to find out how to extract these 2 images from ARK Devkit.

So far I know about the `High Resolution Screenshot + dept pass + Buff Visualize - Base color` and `Scene Capture 2D + Render Target` but both don’t give the result as good the these 2 images. High Res Capture still leave green border around the dino(left pic), meanwhile the Scene Capture 2d doesn’t give clean mask image(right pic). I wonder if anyone know how to get that clean mask image(right pic). The picture below is from the guy on discord, it looks very clean.

Thank you for reading and I hope someone will help me with this.

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/1/f/91f2a666b5e7183869422a7e4ec47bbb3e71c4ce.png)
