Hi, I have character in UE4 with morph targets.
How can I export the character with morphs to blender? (morphs don’t go through);
Lets say I do my ususal clothing stuff in blender. How to get it back to UE4? I need morphs and armature modifier. As far as I could read on forum and testing I have done you have to uncheck apply modifiers. But that is not really possible as it’s essential to have armature modifier to root.
Is there really no way in 2022 to take benefit of 2 free programs and pipeline is forced through Maya which is pretty much unobtainable for common devs?
Any workarounds?