# How to edit files using blueprint?

**URL:** <https://forums.unrealengine.com/t/how-to-edit-files-using-blueprint/381923>\
**Category:** Blueprint\
**Tags:** files, unreal-engine, editing, Blueprint, question\
**Created:** [January 15, 2017, 12:40pm UTC](https://forums.unrealengine.com/t/how-to-edit-files-using-blueprint/381923 "2017-01-15T12:40:02Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Qbsoon](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Qbsoon](https://forums.unrealengine.com/u/Qbsoon)\
**Post date:** [January 15, 2017, 12:40pm UTC](https://forums.unrealengine.com/t/how-to-edit-files-using-blueprint/381923/1 "2017-01-15T12:40:02Z")

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Hello!  
I’d want to know how to edit a .ini file using blueprints. I’m creating save games for my project now. And I want game to save coordinats of player into .ini file when I click F5. I know how to read coordinats but I don’t know how to save them  
(I only know how to print them on screen).

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**Author:** ![anonymous\_user\_210522a1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_210522a1](https://forums.unrealengine.com/u/anonymous_user_210522a1)\
**Post date:** [January 15, 2017, 3:06pm UTC](https://forums.unrealengine.com/t/how-to-edit-files-using-blueprint/381923/2 "2017-01-15T15:06:50Z")

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You can use a SaveGame, but I don’t think you can manually read it. Savegames allow you to save and read to files.
