You mean in runtime?
I’m wondering if there’s a way to add things to a material. I’m trying to add a white line at the bottom of a blue material that I can apply to my walls. Thank you in advance!
Trying to add a blue line to that white material thats applied to my wall…
(i did the blue line in paint)
there you go change the mask texture to whatever you want. wherever you paint white, it will apply the color to that part of the texture. (keep in mind that your UV-map of the mesh needs to be set up correctly)
Thank you ! Much appreciated
Also how did you get the white to 1/4 of the other texture sample?
I made one in photoshop. Could do anything with it, multiple lines, tiles, combine a few in combination with different colors and go all mondriaan on that.