Hi!
I’m creating FPS project, Ive already create graphics, and language settings. And my question is how to create controls settings. I mean how to change jump button, fire or other button. I know how to change it from blueprints.
But I want to create buttons in main menu which will change them from the game.
Sorry for my bad english, I’m from Poland.
hi qbsoon.
remapping controls at runtime is not something you can do with the base engine’s blueprints nodes.
you have 2 ways to do that
- create you own system in c++
- use rama’s free victory plugin : A new, community-hosted Unreal Engine Wiki - Announcements - Unreal Engine Forums
hope it will help you !