How to Display a 3D Character with Idle Animation in the Equipment Window Like Diablo 4?

Hello, I’m currently working on implementing an inventory system in Unreal Engine 5.5. I want to display my player character’s 3D idle animation in the equipment window, similar to how it’s done in Diablo 4.

My goal is to render the character directly within the UI without using Scene Capture Component 2D, as I want higher visual quality. Ideally, I’d like a clean integration where the animation plays smoothly inside the inventory screen.

Since I’m still a beginner and learning, I’d greatly appreciate any guidance on how to achieve this. What is the best approach for rendering a 3D character model within a UI in Unreal Engine?

Thank you in advance!