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How to disable UV map scale in thumbnail nodes in material editor?

Hello!
Is there a way to disable the UV scale in the small thumbnails in the material editor?
Sometimes, my tiling is so large that all different normals just looks blue and I cannot really see the difference anymore in all the different nodes. Same goes for any other node.
I just want to see a small thumbnail of the whole texture instead texture with UV tiling.

Regards! T