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How to disable/uncheck Glossiness in multiple content browser materials

How can I disable/uncheck Glossiness in multiple content browser materials? Looking a making a blueprint/widget, but cannot figure out the steps to set the glossiness of a material asset. Seams like it should be simple, but cannot find anything on it. Is there an existing utility that does this? Also want to disable Bumpmap, RefractionIndex, and IsMetal.

In ue4.26