# How to disable textures in a project?

**URL:** <https://forums.unrealengine.com/t/how-to-disable-textures-in-a-project/389720>\
**Category:** Rendering\
**Tags:** visibility, disable, unreal-engine, question\
**Created:** [April 2, 2017, 2:47am UTC](https://forums.unrealengine.com/t/how-to-disable-textures-in-a-project/389720 "2017-04-02T02:47:34Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![cbjoelle13](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@cbjoelle13](https://forums.unrealengine.com/u/cbjoelle13)\
**Post date:** [April 2, 2017, 2:47am UTC](https://forums.unrealengine.com/t/how-to-disable-textures-in-a-project/389720/1 "2017-04-02T02:47:34Z")

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Is there a way to turn off textures in UE4? I know in programs like Maya there is a visibility function. Does unreal have one? I’m trying to “whitebox” a house with objects inside of it. The only way I seem to get around the problem is if I delete my textures. Is there way to temporarily sweep the level of textures without having to individually mess with each object?

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**Author:** ![Mosel3y](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Mosel3y](https://forums.unrealengine.com/u/Mosel3y)\
**Post date:** [April 2, 2017, 11:06am UTC](https://forums.unrealengine.com/t/how-to-disable-textures-in-a-project/389720/2 "2017-04-02T11:06:50Z")

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The Lighting Only option would probably be closest to what you are looking for.

![132525-l.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/f/0/af0ab1045d170326949c9deda540318c49128ad9.png)
