# How to disable physics interaction between two colliders

**URL:** <https://forums.unrealengine.com/t/how-to-disable-physics-interaction-between-two-colliders/469642>\
**Category:** World Creation\
**Tags:** collider, unreal-engine, Physics, Collision, question\
**Created:** [August 12, 2020, 1:53pm UTC](https://forums.unrealengine.com/t/how-to-disable-physics-interaction-between-two-colliders/469642 "2020-08-12T13:53:47Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![CicadaKim](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@CicadaKim](https://forums.unrealengine.com/u/CicadaKim)\
**Post date:** [August 12, 2020, 1:53pm UTC](https://forums.unrealengine.com/t/how-to-disable-physics-interaction-between-two-colliders/469642/1 "2020-08-12T13:53:47Z")

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Hello. Thanks to read this.

I have two characters and I wanna disable physical interaction between them.

I don’t want their collider ignore each other. They should block each other.  
But I just wanna they don’t make impulse each other.  
(In now, when they meet, they block each other then they make impulse and push each other.)

I see the Character Movement component, and I try to off the ‘Enable Physics Interaction’ select box, but it doesn’t work.

Help me. Thanks.
