# How to disable friction to a pawn?

**URL:** <https://forums.unrealengine.com/t/how-to-disable-friction-to-a-pawn/280622>\
**Category:** World Creation\
**Tags:** friction, unreal-engine, Physics, editor, pawn, Blueprint, question\
**Created:** [April 15, 2014, 2:07am UTC](https://forums.unrealengine.com/t/how-to-disable-friction-to-a-pawn/280622 "2014-04-15T02:07:16Z")\
**Posts on this page:** 4\
**Page:** 1

<div class="post-metadata">

**Author:** ![anonymous\_user\_ac3f6fd4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_ac3f6fd4](https://forums.unrealengine.com/u/anonymous_user_ac3f6fd4)\
**Post date:** [April 15, 2014, 2:07am UTC](https://forums.unrealengine.com/t/how-to-disable-friction-to-a-pawn/280622/1 "2014-04-15T02:07:16Z")

</div>

Hi all! I’ve trying to create a hovership pawn with blueprints that is only a pawn with a physics enabled mesh. I control it by applying forces, no character movement is used.

I want to make it frictionless for gameplay purposes. I’ve noticed that I can only achieve that by set friction 0 for both hovership and the ground.  
I don’t wanto to change ground’s friction because it would affect other physical objects. In Unity I can set friction combine to get the mininum friction value instead of average between both. Is there something similar? Is there some other way to disable friction only on my pawn?

Thanks!

---

<div class="post-metadata">

**Author:** ![AntonioModer](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@AntonioModer](https://forums.unrealengine.com/u/AntonioModer)\
**Post date:** [June 28, 2014, 2:38pm UTC](https://forums.unrealengine.com/t/how-to-disable-friction-to-a-pawn/280622/2 "2014-06-28T14:38:27Z")

</div>

Use physics materials. See documentation.

---

<div class="post-metadata">

**Author:** ![anonymous\_user\_ac3f6fd4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_ac3f6fd4](https://forums.unrealengine.com/u/anonymous_user_ac3f6fd4)\
**Post date:** [October 7, 2014, 1:40pm UTC](https://forums.unrealengine.com/t/how-to-disable-friction-to-a-pawn/280622/3 "2014-10-07T13:40:01Z")

</div>

Epic devs have now implemented friction combine on physics materials. There wasn’t at the time.

---

<div class="post-metadata">

**Author:** ![MattWoelk](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MattWoelk](https://forums.unrealengine.com/u/MattWoelk)\
**Post date:** [November 11, 2017, 2:57pm UTC](https://forums.unrealengine.com/t/how-to-disable-friction-to-a-pawn/280622/4 "2017-11-11T14:57:32Z")

</div>

I set the Friction Combine Mode to “Min” and set my friction to zero, and that got rid of friction completely. 🙂
