How to disable collision between PhAT bodies?

Bump, still can’t figure it out :frowning: I’ve tried “Set Collision Enabled” to whole Mesh, but then physics simulation of PhAT doesn’t work…
I’ve also found “Disable Collision” in Constraint Mode, but it works only for two adjacent bodies :frowning: (so body of leftHand will not ignore collision with body of rightHand, etc.)