How to determine ball state after collision

Hi all,
In my project, there is a golf ball. I want to determine whether it is rolling on the ground, or rebounds after collide to the ground from air. How to do that?


Could do this a few ways, none of which I have tested myself but you could stick a capsule component on your ball which would be slightly oversized.
Then you can check for overlaps between the ground and your capsule component, this should be able to tell you if you ball is rolling along the ground.

Hmm, I agree with above ^ Try that!