How to Custom Asset Type in c++?

I want create a special asset types,use to import the content browser.

It’s a text types of asset.(like *.txt)

I should how to customize my ue4 importer?

How to do?

thanks everybody.

First look at the UDataAsset

It might be what you want.

If you really want to create your own content browser assets then you have to create your own UFactories.

I got you a tutorial:

Cool…I was watching.

problem solved,thank you …